Happiness
A 3D short film created using Unreal Engine that explores the meaning of happiness through a cinematic virtual environment. The project highlights my full creative control, as I developed the concept, wrote the script, directed, and edited the entire film independently. It showcases my technical skills in camera movement — such as dynamic rotations and tracking shots — along with environmental design including ocean wave simulations, natural sunlight, and atmospheric elements like evening stars. I also created and integrated a MetaHuman character to enhance realism and storytelling. Beyond its visuals, the film conveys that happiness is not defined by grand spaces or beautiful landscapes, but by the presence of meaningful connection within them.